Found a problem: wreckege can regenerate back into unit, lol. Edit: Units are only visual, but wreckeges actually getting their health and metal back. Edit 2: There is also new flag "wreckage", that supposedly receieves wreckege spec, whatever that is.
Yeah, it wasn't yet in previous stable, so we hopefully we will see it fully working soon. Wonder what unit will have it in vanilla? Commander probably.
This series of strings looks promising, at least for the properties that are unique to wreckage. Code: WreckageSpec::parse received non-object Json remove_ground_cost_stamp collision_types
I think it might mean "regen x% per second" damaged comm with default 12500 hitpoints and regen 100 seems to regen 1% healty every second.
100/12500 = 0.08 which is approcimately 1% per second. You will probably notice that it doesn't go up by 1% every tick.
ZX0, how did you even find this? I did a find in files after the last patch to see if there was any wreckage related stuff added and found nothing.