Uber Front-end/Client Engineer

Discussion in 'Planetary Annihilation General Discussion' started by garat, October 16, 2012.

  1. garat

    garat Cat Herder Uber Alumni

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    Hey all,

    I posted this a while back in the off topic forums, but cross-posting here. If you are a match for the skills and would love to work for Uber, please email your resume to jobs at uberent.com. Submissions that include a web portfolio will get a lot more attention than ones without. If you, or someone you know is a rockin web developer, please pass the word.

    Thanks all! (And yes, I know my user account isn't flagged, but I do post this with the full approval and knowledge of the powers that be at Uber. :)

    Cheers all,
    GaratNW

    ---------------

    Want to work with a small, talented team of veteran game developers to make the next generation platform to support games as a service? Do you have strong core engineering skills, but also an intuitive design sense of creating usable tools for a diverse range of end users? From Super Monday Night Combat to the up and coming Planetary Annihilation, Uber Entertainment is looking for talented, passionate game developers to join the team.

    Job Title:
    Web / Front-end Software Engineer

    Job Purpose:
    Develop new features and provide ongoing support for entertainment software services, including customer and client facing websites and tools.

    Job Duties:

    • Build customer and client facing websites to support a range of activities -- both business and entertainment focused
      Work closely with platform engineers to support existing services and build new features for customers and clients
      Build customer facing interfaces -- End user focused interfaces designed for ease of use, low friction and high retention
      Build client facing interfaces -- licensee focused interfaces designed for ease of use, flexible data availability, and a host of tools to administer platform services for always live products
      In-game UI development also is required from time to time - everyone here makes games, even the platform guys


    Skills/Qualifications:

    • A minimum of 5 years designing and developing production quality code in a professional software developer role
      Experience in a production game development environment
      Experience with component/module based development for mobile and desktop browsers
      Significant experience and interest in client side technologies such as Java, CSS, HTML, and Javascript
      Background and knowledge in programming with C/C++ is a huge plus
      Ability to self-drive workload, but also work closely with a team for shared project goals
      Experience developing customer facing web applications
      Ability to create and work off of specifications, give feedback, provide estimates and translate into implementation
      Strong knowledge of relational databases and SQL a plus
      Experience with a service oriented architecture a plus
      Knowledge of, and passion for, gaming and game development is a must

    This is an in house opportunity near the city of Seattle. If you are a service agency or outsource team, you're not what we're looking for.

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