Two Suggestions for Uber and MNC

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by KanibalkittN, August 22, 2010.

  1. KanibalkittN

    KanibalkittN New Member

    Messages:
    26
    Likes Received:
    0
    First suggestion, for Uber:

    MORE PITGIRL WALLPAPERS!

    Next suggestion, which actually affects gameplay:

    Because people are just backdooring the moneyball very easily, and bots, besides Jackbots, are pretty much irrelavent late game, why not add in upgrades for the bots?

    Idea is so make it so that you can buy UNIVERSAL upgrades that affect every bot on your team except JackBots.

    Upgrades would increase in price each time, starting at 500, then 750, then 1000 for the final upgrade. Anyone can buy them, and if one person buys the 500 one then if another person on your team comes by they would have to spend 750. The 3 categories of upgrades would be armor, movespeed, and damage. The first upgrade would increase the stat by 20%, the next one would increase it by 35%, and the 1000$ upgrade would increase the stat by 50%. Changes can be made to this.

    I think this would make the gameplay be more of how Uber intended it to be, with Bots serving a larger role in each match.
  2. The Reaver

    The Reaver New Member

    Messages:
    163
    Likes Received:
    0
    I like this idea, but I'll play Devil's Advocate:

    From what I can see, this would just turn Crossfire into even more of a Team Deathmatch type thing. It all ends up being whoever gets the most kills wins, because if you have more kills, your bots are all of a sudden much more powerful due to these upgrades. I like the current setup because the lack of bot upgrades keeps everyone on even ground, and makes pushing a much more team-oriented task.

    If Uber were really concerned about backdooring, they would just remove it completely by making the Moneyball immune to damage while shields are up.
  3. KanibalkittN

    KanibalkittN New Member

    Messages:
    26
    Likes Received:
    0
    I'd have to disagree. How they have it now is more of a Team Deathmatch type game. If they put this in, it would be more of a team game in that people would have to save up money to purchase an upgrade that affects their ENTIRE team. Right now its "spend all the money you have on yourself, so that you can get more kills".
  4. Vinticus

    Vinticus New Member

    Messages:
    295
    Likes Received:
    0
    Only if a player who's dumping money into the bots gets a fraction of the money from the kills the bots get (player, bot, or turret) and not just the one who most recently upgraded it.

    I know! this could be a type of turret! As your bots pass they get a nice buff in defence, speed, damage, etc. and enemy bots get a debuff!
  5. KanibalkittN

    KanibalkittN New Member

    Messages:
    26
    Likes Received:
    0
    Yea, that could probably happen. It couldn't be much though, only like 5 per bot kill, 10 per player kill, and 10-15 per turret kill.

    I also thought of a place to buy them, and that would be the bot spawn markers. If you go over to them, press (down?) on the Dpad, like normal, to spawn bots, and to buy upgrades you would press Up on the Dpad, which would pretty much be opening the skill menu. Instead of the X, Y, B skills though, there would be the bot upgrades.
  6. The Reaver

    The Reaver New Member

    Messages:
    163
    Likes Received:
    0
    I think it would be neat if the upgrades were represented as destructible structures near the bot spawn gates. That way, teams could destroy the opposing upgrade structures and remove that upgrade from all future bot spawns until the structures are built again.
  7. KanibalkittN

    KanibalkittN New Member

    Messages:
    26
    Likes Received:
    0

    yea... but then they would pretty much be useless. Assassins would just run in and target them or they would just get shot down cross map..

    Boom! there goes 750$ :(

    If they worked just like the skill upgrades I think it would be fine.

    Or if you could also pay the same amount of money to downgrade the enemy bots.
  8. The Reaver

    The Reaver New Member

    Messages:
    163
    Likes Received:
    0
    Well then they wouldn't have to be that expensive or have that much of an impact. A 20% speed upgrade or a 10% damage upgrade for $250 isn't too bad, especially if you get turrets to defend it. The structures could also be heavily armored, so a lone Assassin wouldn't be able to kill them super easily.

Share This Page