Me and my friend have been playing skirmish matches vs. AI and are noticing that while I can build a structure somewhere and they can't. We finally took some screen shots and noticed that the terrain is different between the two. It's similar, but some of the mesas and other features end up in different places, which makes it rather difficult to build defenses. I'm creating the game and I'm the one that sees the "correct" planet. I'm on Windows 8.1, v 78071 build from Steam. My friend is on Ubuntu 14.04.1 LTS, v78071 build from Steam. We've seen this on Playfab hosted matches and locally hosted matches, both our own systems and the ones that game from the game. Any ideas as to how to make this stop happening?
Unfortunately not. Here is another thread about it: https://forums.uberent.com/threads/linux-broken-terrain.67913/ And the relevant bugreport: PA#4277