Anybody else find that shooting halfway across the map with a Level 3 Hack 3 LazerBlazer provides to be quite a problem? Also, Shavice is really one of the most useless turrets. I don't build them and haven't been worse off because of it. I do however find that when somebody else creates one in an enemy base, I get some free Juice and a bit of cash at their expense. Firebase is overpowered now eh? Rock-it are good but probably need to take a slight bit more of a beating than their counterparts. Long-Shots often shoot at glass on maps like lazerazor arena and are quite useless until fully upgraded. Intentional?
LazerBlazers: They are fine the way they are. Rock-It Turrets: Need a cost decrease to be effective. Shave-Ice: Need a slight cost decrease, but are already effective and under-rated. Longshot Turrets: Need a boost to their accuracy, a damage boost, and a cost decrease to be effective. I watched a deployed Gunner get hit by five mortars from a longshot turret and it only took down half of his health.
Shave-Ice are brilliant as long as they are used with something else. Or even just to slow down juiced players, or show assassins. I wish longshots were more accurate, they are fun to use but I think gap shots are better value for money if you play support. Either way it can be quite frightening having a barrage or missiles fall around you or your turrets.
One shaved ice turret per side helps to slow down the quickest turret killer in the game. Giving you time to stop her or heal up your stuff. Combo it up with hacked lazer blazers and your base just might survive her onslaught. But rockits are too expensive and you can time your jumps to skip them. And yes, long shots could use a damage upgrade.