TRUE Next Gen RTS Gaming ?

Discussion in 'Unrelated Discussion' started by thelordofthenoobs, April 10, 2014.

  1. thelordofthenoobs

    thelordofthenoobs Well-Known Member

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    http://www.ign.com/articles/2014/04/10/grey-goo-a-terrifying-concept-with-interesting-rts-armies
    http://www.greybox.com/greygoo/en/info/overview/

    Check THIS out.

    This time I posted it in the right subforum (well...actually it's the wrong one but noone reads stuff in the unrelated discussions forum obviously...).
    This time I used the right title.
    This time I have some actual information.

    Don't you dare to ignore my thread and make your own one again :mad:

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    Well...it seems like RTS gaming is not THAT dead yet :)
  2. c4ptainpronin

    c4ptainpronin Active Member

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    Meh, information from ign is basicly worth nothing and there is not much on the actual side of the game.
    Something may come of it or it may not, no reason to get excited too much while we know basicly nothing about the actual game.
  3. carlorizzante

    carlorizzante Post Master General

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    Meh... I don't know... does it run on Mac?
    Last edited: April 10, 2014
  4. thelordofthenoobs

    thelordofthenoobs Well-Known Member

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  5. tehtrekd

    tehtrekd Post Master General

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    Interesting.
    I'll keep my eye on it.
  6. vackillers

    vackillers Well-Known Member

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    saw this one a few weeks and tho seems to be quite good, again I wouldn't consider this next gen either, its basically C&C with diff skins and better graphics. I think you need to incorporate several things other then your cookie cutter box standard isometric RTS. Fighting across multiple planets, modular design of equipment, ships and buildings, stuff like that is next gen to me. Right now only PA does that. If we're talking about other games, it would have been nice to see a brand new Imperium Galactica II game, which was fought on a galactic scale, and that was made in the 90s, waaay ahead of its time. Its a shamed the Hungarian company canned it end of last year.
  7. aevs

    aevs Post Master General

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    I wonder if this is just clever marketing, or if there's actually a reason for it. I can't say I've heard anything about Petroglyph before, and I can kinda see why.
  8. vackillers

    vackillers Well-Known Member

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  9. cola_colin

    cola_colin Moderator Alumni

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    Last edited: April 10, 2014
  10. MrTBSC

    MrTBSC Post Master General

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    i wouldn´t focus too much on the term next-gen honestly ... next-gen in this case actualy doesn´t tell me what the devs behind this game intend to ship torward the consumer to be realy considered the next step in development
    to me that looks rather like a different approach/concept then a next step ... not an unintresting one though
  11. sylvesterink

    sylvesterink Active Member

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    For me, a strategy game doesn't need to be "next-gen," it just needs to have strategy. (A feature that many RTSs tend to lack.)
    Battle for Wesnoth and Close Combat aren't anywhere near "next-gen," but as far as I'm concerned, you would be hard-pressed to find a modern strategy game that comes close to them.
  12. thetrophysystem

    thetrophysystem Post Master General

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    Just a fact, I believe these devs are the previous Westwood ones, right?

    If this is the same game they discussed on RenX forums, its good to hear their return to making this sort of stuff, possibly inspired by PA even, and I don't overplay the rts genre but would look this with interest.
  13. Quitch

    Quitch Post Master General

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    What exactly is next gen about this? Asymmetry isn't new. Sword of the Stars wasn't a next gen 4X just because it had highly differentiated factions.
  14. Geers

    Geers Post Master General

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    I'd like to see something like Star Ruler, but with a bigger budget.

    [​IMG]

    [​IMG]
  15. thelordofthenoobs

    thelordofthenoobs Well-Known Member

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    thetrophysystem likes this.

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