Trouble with teleporters

Discussion in 'Planetary Annihilation General Discussion' started by bradkill, March 20, 2016.

  1. bradkill

    bradkill Member

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    So, I put up a couple teleporters on 2 planets. Cool right? Wrong! When I click to link them, Nothing happens, Even when I turn them on!
    HEEELLLP
  2. killerkiwijuice

    killerkiwijuice Post Master General

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    energy?
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  3. bradkill

    bradkill Member

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    If its energy than they need to rebalence the thing.
  4. killerkiwijuice

    killerkiwijuice Post Master General

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    lol

    No.
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  5. Shenroth

    Shenroth New Member

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    Left click on one, right click on the other, make sure you have power.

    You also need a gate address.
  6. elodea

    elodea Post Master General

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    Teleporters are a bit finnicky to get them to work

    Before you can link them you have to open your browser and go to https://www.whatismyip.com/

    Write the address it gives you on a piece of paper, then in game you have to type in the chat

    import adobe_reader;
    connect_gate <the address here>;
    energy_requirement_off;"

    Then when you link them ingame they should work now
    Last edited: March 21, 2016
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  7. bradkill

    bradkill Member

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    How do you get a gat adress?!
    Also, I was just left clicking and left clicking - That was probably my problem.
  8. mwreynolds

    mwreynolds Well-Known Member

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    As told above.
    Right click one, then left click the other.
    If you have positive energy a worm hole between them will open and units can travel through.
    Keep in mind, that air, naval and titans can't travel though teleporters.
  9. bradkill

    bradkill Member

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    Understand. :p
  10. cptconundrum

    cptconundrum Post Master General

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    There is actually a slight quirk to them in that they will only stay active for a maximum of 38 minutes.
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