[Tourney] Clopsey 16 - 9 July 1800UTC

Discussion in 'PA: TITANS: General Discussion' started by proeleert, July 4, 2016.

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Format

  1. Clopsey 2v2 Single Elim BO3 Finals - Legion

    4 vote(s)
    16.7%
  2. Clopsey 2v2 Single Elim BO3 Finals - Vanilla only

    4 vote(s)
    16.7%
  3. Clopsey 2v2 Swiss - Legion

    9 vote(s)
    37.5%
  4. Clopsey 2v2 Swiss - Vanilla only

    4 vote(s)
    16.7%
  5. SuperCommander 1v1 Single Elim BO3 Finals - Legion

    0 vote(s)
    0.0%
  6. SuperCommander 1v1 Single Elim BO3 Finals - Vanilla only

    0 vote(s)
    0.0%
  7. SuperCommander 1v1 Swiss - Legion

    3 vote(s)
    12.5%
  1. proeleert

    proeleert Post Master General

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    Voting over :
    It's time for a Clopsey 2V2 Legion edition.
    [​IMG]

    SIGNUP - FULL DETAILS

    Maps will be from the eXodus eSports Tournament Mappack 2v2 tab
    Map order:
    • Zetox
    • Deathstar
    • TropicanHoneyDounut
    • Fields of Isis
    • Tandem
    • TWBaby

    Required mods:

    "Legion Expansion Beta" : Legion Faction
    "eXodus eSports Tournament Map Pack" : Maps
    "PA Stats Online : Tracking
    "PA Chat" : Communication

    Casters interested to cast, please contact me, so I can give you Art and better bracketlink...

    Watch here :
    http://www.twitch.tv/megamarshallxp


    TL;DR RULES
    • Get eXodus eSports Tournament Map Pack / Legion Expansion Beta / PA Stats Online / PA Chat from Community Mods
    • Join the patournaments room in PA Chat 30 min before start and stay connected throughout the tournament
    • Following all tournament staff instructions
    • Have Fun!
    Last edited: July 7, 2016
    elodea and Killerkiwijuice like this.
  2. MrTBSC

    MrTBSC Post Master General

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    2v2 and 1v1 both swiss + legion
    more games as such more casts.. eventualy.. if there are enough people for casting ...
    otherwise post tourneycassts would work as well ... doesn´t have to be nessesarily livecast ..
  3. wpmarshall

    wpmarshall Planetary Moderator

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    Like this post if you want me to cast
    psdpro, lokken86, ordinarypi and 10 others like this.
  4. Qzipco

    Qzipco Active Member

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    Marshall became a like whore, like if you agree.
    psdpro, tunsel11, wpmarshall and 3 others like this.
  5. wpmarshall

    wpmarshall Planetary Moderator

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    Drat, Drat and Double Drat. You saw through my cunning plan :oops:

    Like if you suspected that was my deception!
  6. proeleert

    proeleert Post Master General

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    Updated first post!

    Get a teammate and join in the fun!

    Shared armies!
    So you can play with teams of MLA - MLA, MLA - Legion, Legion - Legion, up to you!
    Nicb1 and elodea like this.
  7. proeleert

    proeleert Post Master General

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    Added "True Economy" mod as a requirement for this clopsey.
    Nicb1 and elodea like this.
  8. Qzipco

    Qzipco Active Member

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    Are lobs not allowed either lol
  9. proeleert

    proeleert Post Master General

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    It's just an experiment :)
    Nicb1 and elodea like this.
  10. Qzipco

    Qzipco Active Member

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    Use flubs mod, that brings way more action into the game
  11. proeleert

    proeleert Post Master General

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    Will experiment with that one in next one.
    Nicb1 and elodea like this.
  12. Killerkiwijuice

    Killerkiwijuice Post Master General

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    TEAM ANYONE?

    I can finally play bc no work
    elodea likes this.
  13. Qzipco

    Qzipco Active Member

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    Btw i don't think it's a good idea to "experiment" in tournaments, lol.
    wpmarshall likes this.
  14. proeleert

    proeleert Post Master General

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    Maps :
    Zetox
    Deathstar
    TropicanHoneyDounut
    Fields of Isis
    Tandem
    TWBaby
    elodea likes this.
  15. wmurderface

    wmurderface Member

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    You can count me (the admiral general) out of this tournament and all future tourneys if we are using elodea's true economy mod....in my opinion this mod doesnt fix the game, it just present a bunch of new problems.........and just because elodea made it certainly doesnt make it a ''good'' mod
  16. wpmarshall

    wpmarshall Planetary Moderator

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    imo, and as I said to Qzipco earlier, I would class the mod at present in 'theory' stage such that it's an idea that someone has made into a mod. What comes next is the rigorous testing of that mod to determine whether it is legit or whether it does create other problems.
    Qzipco earlier showed me a strat he created using the mod to effectively rush his comm straight into the enemy. First he tested it against me - I very nearly killed his comm. Then against the_I_ban who beat him. So while the 'op omg cheese strat' 'could' work it needs more testing, as does the mod. It's not the place to talk about mod and balance though I feel perhaps the issue is with the Combat Fab itself rather than the commanders.

    Regardless, I would argue that a mod that has not been tested should not be used in tourneys.
    You don't tend to find scientific ideas widely accepted and published extensively if they haven't be scrutinised beforehand.

    On the other-hand one could say, just how much are people willing to test something that is new/unknown to them outside of tourney settings?
  17. Qzipco

    Qzipco Active Member

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    You can count me out aswell if the "true economy mod" is gonna be in the tourney.
  18. Qzipco

    Qzipco Active Member

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    Updated the build. It's unstopable now.
  19. Clopse

    Clopse Post Master General

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    Yeah there was a reason why the commander cost so much, this is all that was done in beta.
    Qzipco likes this.
  20. mwreynolds

    mwreynolds Well-Known Member

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    The tournament could just have a rule, no com reclaim.
    wpmarshall and Qzipco like this.

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