Torpedos

Discussion in 'Balance Discussions' started by tunsel11, July 19, 2015.

  1. tunsel11

    tunsel11 Post Master General

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    can somebody tell me why some torpedos can fly through walls and other cant... it just makes no f****** sense .....
  2. stuart98

    stuart98 Post Master General

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    Fly through your walls or through their walls?
  3. tunsel11

    tunsel11 Post Master General

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    some of the enemies torpedos were flying through my walls but not all
  4. stuart98

    stuart98 Post Master General

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    I think it's just them managing to hit under their hitbox.
  5. tunsel11

    tunsel11 Post Master General

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    torpedo launchers are able to shoot through walls
    everything else gets blocked
  6. stylisticsagittarius

    stylisticsagittarius Active Member

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    torpedo's are going under the wall instead of against it, makes perfect sense. you don't want torpedo's to be the same as a regular bullet right?
  7. Nicb1

    Nicb1 Post Master General

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    The problem is that the wall appears to be built on a pillar. The torpedo seems to pass straight through this solid pillar. If this feature is kept as is then Uber should change the naval wall graphic so it appears to float instead of resting on a large pillar.
    tunsel11 likes this.
  8. elodea

    elodea Post Master General

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    The torpedoes are basically treated as cruise missiles with a flying height of 2 iirc, which makes them look like they are underwater.

    As they travel along the planets curvature, the game constantly tries to adjust their height to 2. Basically what then happens is the torpedo will oscillate above and below ~2 in a wave like pattern as the turn rate is applied, thus causing some of them to go under, and some to go over.
    huangth and tunsel11 like this.

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