Could we get a topography option to show relative heights? Sometimes it is hard to tell where the dips and peaks are that make projectiles miss. Obviously a low priority thing, but something to think about.
Press all the f keys(f1, f2, f3 ect). One of them shows a cost map which usualy represents height change.
F11 is what he is referring to. When in f11 mode you can press other keys to change the style of view you see. M is one example if memory serves me.