Theoretical scenario

Discussion in 'Monday Night Combat 360 General Discussion' started by Edward Coug, November 15, 2010.

  1. Edward Coug

    Edward Coug New Member

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    Team of all tanks. Deployed product grenade level three mayhem in the spawn room. Everyone leaves with juice.

    How long would it take?

    (Not that I'm going to get a group of randy tryhards to try it out with or anything.)
  2. Im Hudson

    Im Hudson New Member

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    Do allied cluster bombs damage you in the spawn room? I know a tank can give himself juice doing this, but never thought you could do it to other allied tanks.

    A single tank can do it in about 00:56-01:10 with gold skill regen, silver armor, and deploy 2, depending on how the bombs fall. Assuming you can't get juice off your team mates, you could get 6 tanks to juice in about 1:00 min assuming they all had the proper set-up, and were co-oridinated in their bombing.

    Of course, this would also give the enemy enough time to simply melee every single bot and build juice quicker than you and destroy the ball with zero resistance.
  3. scathis

    scathis Arbiter of Awesome Uber Alumni

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    Product grenades only damage enemies and yourself.
  4. Edward Coug

    Edward Coug New Member

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    And all this time, I was worried about hitting teammates with my product grenade.
  5. Billy Rueben

    Billy Rueben New Member

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    Can't you hit teammates but not damage them with the product grenade?
  6. StarPilot87

    StarPilot87 New Member

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    Yes. The deafening audio happens too. Even happens on allied bots as I've found out.
  7. TOM12121112

    TOM12121112 New Member

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    only effets allies in the spawn room at point blank.
  8. DeadStretch

    DeadStretch Post Master General

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    Ummm, no. I have been "hit" by allied product grenades and nothing happens. Also I launch my prod.nade through friendly bots and even hit enemy bots when they are going "head to head" and nothing happens as well.
  9. StarPilot87

    StarPilot87 New Member

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    I do know that Tank Product Grenades will always cause the deafening product spam to happen regardless of who is near it. The visual effect doesn't happen to allies, but the audio does.
  10. Snappyguy

    Snappyguy New Member

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    You have to upgrade your deploy to at least 2 and Passive to 2 as well or you will be waiting forever to recharge health. I tried and it sorta looks like 10% each hit. Not sure cause I keep forgetting the bar covers the whole screen :?

    I was doing it sideways in the hallway for the most controlled explosion btw.

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