The Ultimate God Game or: How I learned to Stop Worrying and Love the Bomb

Discussion in 'Unrelated Discussion' started by optimi, August 21, 2014.

  1. optimi

    optimi Well-Known Member

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    I've been playing about with some God-type games recently, and I've been trying to design "the ultimate god game." Here's what I have so far.

    The game would generate a universe in much the same way that Space Engine does, including various cosmic phenomena. You would be able to navigate the universe seamlessly, similar as you would in Space Engine.

    On top of the vast universe of Space Engine, you would also possess the abilities that you do in Universe Sandbox. This is where I would assume the main issue would be: N-body problems on a universal scale. This would likely render this hypothetical game beyond the reaches of current technology.

    On a planetary scale, the game would work like Species ALRE, simulating evolution in a more "realistic" way than The-Evolution-Game-That-Shall-Not-Be-Named. The player could influence life via events such as asteroid impacts, solar flares and gamma ray bursts to name a few. This would be another hurdle; simulating evolution of trillions of species across the "universe". Presumably once a species reaches a sufficient level of advancement they would become a civilization, eventually spreading into space, etc etc.

    Now, since the processing power required to do this will likely not come about for hundreds of years, I have been replicating the experience by loading up each game mentioned and switching between them as the scale changes. Not quite the same experience, but still pretty fun. :p
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  2. tehtrekd

    tehtrekd Post Master General

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    Eh, who knows?

    Computer/graphical technology advances pretty quickly, it'd require a lot of processing power, yeah, but it might be possible sooner than one would think.

    [rant]
    By the way, while we're talking about god games, WHY ISN'T THERE A NUKE LAUNCHING SIMULATOR YET?!
    Just think about that ****. Fully rendered planet earth to scale (using satellite images or street-view for accuracy), fully destructible environment, a casualty calculator, a planet editor, maybe even some hypothetical human-colonized planets and the ability to just nuke whatever you want.
    That **** would sell so damn fast.
    [/rant]
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  3. optimi

    optimi Well-Known Member

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    Oh, man, that'd be great. It could simulate things like dust in the atmosphere and how it impacts life...
    Somehow I reckon it would generate a bit of controversy, though. What with the whole nuclear holocaust thing going on.
  4. tehtrekd

    tehtrekd Post Master General

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    Eh, everything generates comtroversy, that's one of the glorious things about the information era.
    It'd probably be the first game in a long time to be rated A for adults, though, for subject matter alone. Other than that you could probably get away from a lot of the controversy by saying it's a tech-demo for nuclear weapons effecting and destroying environment.
  5. optimi

    optimi Well-Known Member

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    There are a few games that let you nuke civilian populations. Two off the top of my head: DEFCON (which is awesome, btw) and Civilization, neither of which are rated for adults. I suppose the added realism of a dedicated nuke simulation would bump the rating up a bit, though.
  6. Geers

    Geers Post Master General

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    Unless you can zoom in and see legless people crawling among the ruins with their organs falling out as they die in agony of blindness, burns and radiation poisoning, I doubt it would be controversial. Nobody cared about Fallout, and when they did, it wasn't because of the whole nuclear war thing.
  7. tehtrekd

    tehtrekd Post Master General

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    DEFCON, though pretty depressing, isn't really "realistic" it's just ice cold and direct on the subject matter and civilization is, well, civilization, it's a strategy game, the nukes in that game don't really effect that much, they're like nukes in any strategy game.

    Well, fallout didn't depict the nuclear explosions, nuclear war was just the backstory of that game's world.
  8. Geers

    Geers Post Master General

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    CoD 4?
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  9. tehtrekd

    tehtrekd Post Master General

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    Fair point.
    Edit: sorry about off-topicing the thread there by the way.
    Last edited: August 22, 2014
  10. arseface

    arseface Post Master General

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    By far the scariest game I have ever played.
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  11. cwarner7264

    cwarner7264 Moderator Alumni

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    Re the nuke sim, this video completely changed the way I think about nuclear war. Ignoring the obvious political nature of the video and just focusing on the content, it's pretty chilling stuff.

    Discretion strongly advised, you might find it disturbing

  12. tehtrekd

    tehtrekd Post Master General

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    Goddamn, that's unsettling as all hell.
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  13. Raevn

    Raevn Moderator Alumni

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  14. Geers

    Geers Post Master General

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  15. tehtrekd

    tehtrekd Post Master General

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    On the topic of depressing and terrifying nuclear war stuff...
    ...this
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  16. cwarner7264

    cwarner7264 Moderator Alumni

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    Nice thread derail btw, tehtrekd ;)
  17. tehtrekd

    tehtrekd Post Master General

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    Yeah I just completely destroyed the original topic...
    I'm sorry Optimi ;~;
  18. optimi

    optimi Well-Known Member

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    Yep, gotta be some kind of record set here :p

    No worries tehtrekd. Universe simulations or nuclear war, both are good. Well, not good, but you get the idea.
  19. Geers

    Geers Post Master General

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    Nope! NOPENOPENOPE. I watched it once and that was more than enough.

    Oh hey the title changed, I have a gif for that:

    [​IMG]
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  20. optimi

    optimi Well-Known Member

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    Title change seemed appropriate. And Geers delivers, as usual.
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