I've been hearing some interesting arguments on having a longer spawn time. I've tried to look at it from different angles. In Theory It could make killing a player more worthwhile. Right now it is good to prioritize on bots then players going for you bots and turrets and turrets switching up depending on your class and situation. The problem is that it is too easy for a bot killing pro to come back and finish off you bot wave before you can finish clearing a path for those bots Making the re-spawn timer longer would make sure that the murderer in question would be able to progress further thus making kills meaningful. I do understand that the traditional player killing classes (Sniper, Gunner, Assault) would receive sort of a buff from this which means that it would need to be tested over a series of matches.