Name: The Juggernaut lol not a completely serious idea Partly modeled after http://www.youtube.com/watch?v=i8Z5iL3358Q&NR=1 Health: very high Movement speed: fast Character size: very large Primary Weapon: Brass Knuckles Attack 1: Punch- about 120 hits per minute/ damage per hit vs pros 3/4 of a sniper round, vs bots 2.5x a sniper round, vs turrets 1x a sniper round Attack 2: Grapple- unique- shots out a chain or wire that attaches to the enemy pulling them towards The Juggernaut. As the target is flying towards The Juggernaut. The Juggernaut punches the target dealing 3x a punch damage and temperarly slowing the target. Secondary Weapon: Cluster bomb (think product grenade without the blind) Attack 1: Throw- The Juggernaut throws a bomb/grenade with a similar arc to a supports airstrike. The Juggernaut throws about 30-40 per minute initial explosion does as much damage as an assaults grenade launcher. after the initial detenation 2 addional explosives come out dealling as much the fragments from a product grenade. Attack 2: Grapple- Unique- The Juggernaut stikes the target with a grenade and then kicks him a few feet away. The initial explosion knock the target down for 1 second making him likely to be hit by the explosive fragments Passive Ability: level 1 does nothing. level 2 adds knock down to primarly grapple attack and adds one additional fragment to cluster bomb. level 3 upgrades Brass knuckles to Power Fist (think Fallout) greatly increasing punch and primary grapple damage damage. Red ability: Power Punch- abstract one very powerful punch. level 1 2.5x damage vs pros 4x damage vs turrets 7x damage vs bots long. level 2: 3x vs pros, 5x vs turrets, 10x vs bots. adds blind greatly decreases cooldown. level 3 4x vs pros, 7x vs turrets, 15x vs bots, slightly decreases cooldown adds small area of affect. Yellow ability: Beast Mode- Allows The Juggernaut to prematurely use a very weak juice this juice has an initial cost and a duration cost. level 1 recovers 10% of health, 10% damage reduction, 20% more damage, 5% higher attack and movement speed. cost 25% of juice bar + 15% per second. Level 2 recovers 25% of health, 25% damage reduction, 50% more damage, 10% higher attack and movement speed, cost 25% +10% per second. Level 3 recover 35% of health, 35% damage reduction, 70% more damage, 15% higher attack and movement speed, cost 25% + 5% per second. Blue ablity: Bulldoze- temperarly increases run speed (thing sprint) but with less of a speed boost a significantly shorter duration and a much larger cool down. Level 1 any targets The Juggernaut runs into are hurt and knocked back a few feet. Level 2 increased damage and duration. Level 3 knocks target down. taunt 1 "Don't you know who I am" taunt 2 "I'm The Juggernaut B****." The main reason I spent the time to type this (I really don't care for the class details) is because I just want to be The Juggernaut. Warning B word said at least 50 times f word several times as well http://www.youtube.com/watch?v=bSuvOVH0aSQ
I agree. Seemed way too overpowered to me, and is honestly too much like the asssassin. High bot melee-range damage, kills are done with a melee weapon, and all of his skills support that. Assassin is this game's berserker...we don't need another one.