Texturing extra unit parts

Discussion in 'Mod Discussions' started by killerkiwijuice, December 30, 2014.

  1. killerkiwijuice

    killerkiwijuice Post Master General

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    I'm thinking about making an Ant4Lyf mod, with a giant leveller as the experimental unit.

    I'd like to add extra guns to the sides, like the megabot, and a coaxial gun, etc....

    Modelling this should be easy (considering it's still easy after being rescaled, right?) and new bones should be easy (just extrude more and place them in the correct places, recoil etc., then change the anim tree)

    The only problem I see is texturing. Is there an easy way to texture these add-ons without making entire textures from scratch?

    Thanks for the help :)
    xankar likes this.

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