Lots of people have told me and my friends to stop spawning at the same place, most recently today when we played against the Realm guys, and their advice certainly makes sense in terms of the competitive side of things. However, I want to take a moment to explain why we do this, and why we will probably keep doing this for at least a while longer. Spawning apart makes us feel as if we are a bunch of randoms. Spawning together makes us feel like a team, where each player has his own role: in a 4v4 game usually one economy guy, one production guy and two generals. Now, this strategy does not seem to work when we are massively outranked -- as we were with the Realm guys -- but then again no strategy can work when we have put in 100 hours into the game and they have put in 1,500. It DOES work however when we are playing with randoms or with semi-randoms (i.e. 2 of our opponents might know each other in a 4v4 game, etc.) As long as the opponents are around our own level of experience, we win a lot of matches. So I don't want to abandon this strategy that's so much more fun to us to play. I want to keep pursuing it for at least a little while longer, and maybe modifying it a little in the future (by, e.g., making forward bases or something, in order to capture more metal clumps). I think that there HAS to be some way to make the megabase work competitively. There HAS to be some way to profit from the synergy of specialization. Maybe we are just not doing it right yet, or very effectively, but we'll keep trying. So talk about your experiences of megabase-building, and whether you think they can work. Even if they can't work, they sure are a hell of lot of fun to make. I wouldn't mind a mod that forced everyone to spawn together, in fact. It would make for the ultimate team match setup.