Target Prioritization for Player Controlled Units

Discussion in 'Balance Discussions' started by Nullimus, July 24, 2014.

  1. Nullimus

    Nullimus Well-Known Member

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    When engaging in a skirmish with the AI, their units will target turrets, fabbers, and combat units ahead of economic structures. An AI bomber squad gives higher target priority to Anti Air vehicles and fabbers than Mexes or Power plants.

    A player must micromanage to set these same targets priorities.

    The players units should use the same targetting priorities that the AI uses.
    epicblaster117 likes this.
  2. epicblaster117

    epicblaster117 Active Member

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    Better yet, maybe have the option to set our own target priorities.
    muhatib and aevs like this.

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