T2 Nuke Jammer Bot idea

Discussion in 'Planetary Annihilation General Discussion' started by meir22344, May 7, 2014.

  1. meir22344

    meir22344 Active Member

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    T2 Nuke Jammer Bot
    -stops nukes from exploding within curtain radius
    -doesn't shoot down missiles as they flyover head
    -high armor but no attack
    -expensive

    here's the model i came up with when i tried to design the bot
    T2 Nuke jammer bot.png
    PhoneySpring646 and bradaz85 like this.
  2. brianpurkiss

    brianpurkiss Post Master General

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    We're definitely going to get some form of anti-nuke unit, Uber has said so.

    I like this idea. It would prevent players from spamming it out and encircling their base and shooting down incoming nukes. We need to keep the anti-nuke missile launcher to be the most powerful form of anti-nuke, it just isn't mobile.

    This accomplishes that and allows for a way to protect attacking armies and keep them from getting nuked, which is currently a major problem when it comes to late game ground armies.
    ArchieBuld likes this.
  3. meir22344

    meir22344 Active Member

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    that was my idea that way you can still target the enemy base with nukes but not units moving towards your base as the bot doesn't shoot down the missile.
  4. bobucles

    bobucles Post Master General

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    Please don't hard counter the most expensive units in the game. It is in bad taste.
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  5. meir22344

    meir22344 Active Member

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    it's not a hard counter this unit is to protect your units moving to attack your enemy not to park in your base, to go with this idea the anti-nuke launcher would become a T1 building where as this bot is a T2 unit
  6. bobucles

    bobucles Post Master General

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    You place it at a nuke site and it stops infinite nukes. It is a HARD counter.
  7. meir22344

    meir22344 Active Member

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    so give the unit a cool-down timer on its nuke-jammer
  8. squishypon3

    squishypon3 Post Master General

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    Make it use the ammo system that's what it's "cooldown" would be affectively. Obviously it shouldn't be cheap either and shouldn't be as effective as a static anti-nuke silo. Honestly it should be a missile for easiest recognition, but a jammer could be more interesting looking.
  9. meir22344

    meir22344 Active Member

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    idea was to have the bot be expensive and to have the anti-nuke launcher become T1 and become cheaper so that it becomes more cost effective to defend your base with the launcher rather than nuke-jammer bots
  10. bobucles

    bobucles Post Master General

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    Okay. Now it's exactly the same as the standard anti nuke except -oh wait- it walks.

    Why does the game need two units with a mission to be the only counter to a single thing?
  11. tatsujb

    tatsujb Post Master General

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    I'm with bobucles here, just sayin'
  12. squishypon3

    squishypon3 Post Master General

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    Because how are units supposed to be defended against nukes? Obviously it needs to be worse but this isn't an overlap, the anti nuke launcher is for defending a base; it's also static, and because of that it'll be more efficient, while the mobile one can only hold anti-nuke. Besides- there's no way there won't be an anti-nuke unit anyhow, Uber has already stated it'll be present. There will even be a nuclear submarine as far as I know.

    Edit: Why do we need static and mobile aa? Why not just static? Why do we need multiple units to kill the same things? (Also nuke launchers will fire multiple types of nukes; not only the standard "nuke" )
    Last edited: May 7, 2014
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  13. squishypon3

    squishypon3 Post Master General

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    Oops, double posted- my bad.
  14. bobucles

    bobucles Post Master General

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    1) Walk away.
    2) Shoot at it until it dies.
    cyberdemon hint.jpg
  15. squishypon3

    squishypon3 Post Master General

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    PhoneySpring646 likes this.
  16. tatsujb

    tatsujb Post Master General

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    where when? links or it didn't happen!
  17. squishypon3

    squishypon3 Post Master General

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    I don't remember... but I have a witness! Brian :)
  18. tatsujb

    tatsujb Post Master General

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    Brian, you little.... what'd I tell you about statements without quotes? cough up!
  19. squishypon3

    squishypon3 Post Master General

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    I believe I've seen it too be I have no idea where to find it. :p
  20. bobucles

    bobucles Post Master General

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    That is correct. It is possible to achieve the defensive properties of an anti nuke, without building units with a singular purpose of being an anti nuke.

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