Suggestion: Visual Separation of Orbit.

Discussion in 'Planetary Annihilation General Discussion' started by adothlives, June 26, 2014.

  1. adothlives

    adothlives New Member

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    Hey Guys. New player to PA, but fan of the old SupCom titles.

    I would like to suggest a better visual seperation of the orbital units and the ground units. As it stands it all seems to degenerate into a giant hodge podge. Would it be possible to make the orbital layer "higher", so the units are not visible at a wider rage of zoom levels? or what if you could turn off the planet layer or orbit layer, with a key press toggle, so that you can only see the a specific layer and the units in them? ( A filter so to speak).

    I love the idea of orbital bombardments and invasions and whatnot. I was just trying to think of a way to make it more manageable. :)
  2. Xagar

    Xagar Active Member

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    There is a menu option that hides most ground units when you zoom out far enough. That's as good as we've got currently.
    adothlives likes this.
  3. adothlives

    adothlives New Member

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    Nice! Well that will help somewhat in the short term. I cant really think of another creative way to solve the problem.

    Thank you for the tip :)
  4. popededi

    popededi Well-Known Member

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    In the new PTE build they solved the issue quite well by giving orbital units distinct icons with a different border. It's very good now.
    cptconundrum likes this.
  5. mayhemster

    mayhemster Well-Known Member

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    its better but not quite perfect, its too big!
    cptconundrum likes this.
  6. zhaii

    zhaii Active Member

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    A view filter would be great, disabling everything but oribtal.

    I'll give the menu option a shot though
    corteks likes this.
  7. RMJ

    RMJ Active Member

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    Still feel like clouds would be idea, sort of like the fog of war from Civilization 5.

    Doesnt have to be like a wall of clouds. but just some clouds of various degrees of transparency would work.

    As a bonus, it would help to add some height / depth. atm it feels like orbit and air units are more or less just the same height.
    corteks likes this.
  8. corteks

    corteks Active Member

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    A toggle for viewing and selecting would be amazing. Hell a single key to toggle between selecting on all layers, or cycling through the individual layers to only select units on one at a time would be a dream for this guy!
  9. brianpurkiss

    brianpurkiss Post Master General

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    I agree. There needs to be a better distingushment between the two.

    What if the planet's surface was blurred and/or black and white or muted colors?
  10. popededi

    popededi Well-Known Member

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    The orbital launcher's is absolutely huge, I agree.

    The rest, I quite like.
  11. zhaii

    zhaii Active Member

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    Clouds seems like an interesting solution

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