I stayed completely out of the raging asteroid debate as I was mostly done with PA at the time and it was quite nasty. Now the poll does not have a third option because @jables made it totally clear that the current solution is the best we'd get. True, non-pathable craters will not be appearing in PA or PA:T due to engineering and financial limitations. That is a hard line set by the devs. That being said, I agree with the camp that says asteroids as they are now are totally pointless. I've played with them a bit since the Titans update and they simply add nothing to a system not already there in the form of small moons. This is quite silly. Here is what I propose instead: Make them big nukes. They should create the exact same nuclear detonation effect, but larger and with maybe a slightly different visual. They should leave a large scorch mark on the ground, exactly as current nukes do but larger. The explosion radius should be about 4-5 times that of a nuke and it should completely wipe out all orbital units. Maybe as bonus you could use them to 'nuke' gas planets, eliminating gas planet turtles. I know Uber considered this solution and veto'd it, but I think it should be reconsidered. The number one complaint about the game I see is the uselessness of asteroids. I think a much better alternative to the current system is to have them act as nukes that fill a niche, not counter-able by anti-nukes, not currently present in the game. What do you think?