Suggestion: Routes as first class entities

Discussion in 'Planetary Annihilation General Discussion' started by rorybecker, May 2, 2013.

  1. rorybecker

    rorybecker Member

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    Inspired in part by "Transport Macro System" topic

    What about being able to define a route as a first class entity (like a group of units or a location on the map)

    A route would be a series of way-points which was unconnected to any specific unit(s).

    Once defined this route would function as a set of way points that would be ad-hoc added to a group of units.

    - You would select one or more units and right click on one end of a route.
    - The units in question would follow the points as if they had been defined as part of their own queue.

    The key is that once used, the route would not disappear automatically and would therefore be available for reuse by other units.

    Like many things, routes would be an entirely optional feature that you wouldn't have to use, but might be useful when you wished to set-up a regular route.

    Just another couple of cents for the conversation. :)
  2. movra

    movra Member

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    I like this idea so much I want to keep it a secret and turn it into a mod so I can brag about it.
  3. veta

    veta Active Member

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    good idea, transporting and the route you take should be fce
  4. comham

    comham Active Member

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    Go one step further and define armies (as in the quick-select slots) as first class entities. have your factories feed into armies, select an army and give it a rendezvous/move attack order with a 20 unit requirement, simple, hands off. Units rendezvous at point A, then once 20 units are present at A they do a move-attack to B.
  5. veta

    veta Active Member

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    i think there was a mod or something in the past for FA that would associate all units of a factory queue (so even units built by assisted factories counted) to a hotkey.
  6. BulletMagnet

    BulletMagnet Post Master General

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    That was FA. lol.

    Put a factory in a control+group, and all the units it produces are automagically put in that group.
  7. monkeyulize

    monkeyulize Active Member

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    This is a MUCH better alternative to the "call a transport from anywhere" idea.

    Setting an 'enqueue' and 'dequeue' point with things such as ferries, patrols, and other such movement commands that you can then order units onto by clicking the 'enqueue' point.

    I like it.
  8. KNight

    KNight Post Master General

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    Just as a note, but this has been brought up before, adn if I recall correctly Neutrino agreed it was a good idea, but that the implementation might be tough for them, we haven't had any updates on that yet from what I recall.

    Mike
  9. veta

    veta Active Member

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    nice.
  10. sylvesterink

    sylvesterink Active Member

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    I'm not sure how different this would be from the orders as first-class entities concept. Since the route waypoints exist as their own entities, wouldn't that result in a persistent route?
  11. coldboot

    coldboot Active Member

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  12. rorybecker

    rorybecker Member

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    Looks like this is a superset of my idea.

    Also very cool :)

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