Hi all, What do you think of cannon lobber? Lobber for me must have a attack linear, artillery is too much overpowred, for me is best with linear attack.
... would be kinda weird to be named lobber and not lob... Anyway, we have turrets that have a direct line attack, the whole point of artillery is a long range attack thats not in a direct line.
I suggest to make a unit called " false Commander" for confuse the enemy. In total annihilation was my favorite unit! Some can help to understand how much energy metal need for good economy and production with 6 tech 2 factories? Thanks