Suggested Game Fixes Thread

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by Digwood, August 24, 2010.

  1. Digwood

    Digwood New Member

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    Hi guys,

    Love the game, but there's some things holding it back from being almost too awesome for me to handle with bare hands. Hopefully, we can make this the "official" suggested bug fix thread (I didn't see one).

    First thing, I've noticed that sometimes, status indicators can sometimes hang on a character well over the amount of time that the status effect is active. I've personally experienced this for about eight minutes on its longest bug-out. Most classes are relatively unaffected, but this completely breaks the Assassin class, as these status indicators render stealth useless.

    Second, the Juice Bar fails to drain properly on occasion, keeping players from buying juice when they're eligible. This can affect the tide of a game quite heavily and should be on the priority list.

    Third, I'm sure you know about this, but the shooting the moneyball issue is a huge problem.

    Lastly, and not as importantly (not even really a bug), would you please look into the Assault's charge skill? A fully upgraded charge is likely to kill or ring out any player almost every time. I understand that the Assassin has an instant kill grab, however, the Assault charge does not need to be behind their target, nor does it have a long enough recharge time. The Assault can get a kill from this skill easier than an Assassin can backstab, but the recharge time for the Assault is much shorter than the Assassin's grapple recharge.

    Also, I have noticed that it is not able to be interrupted; it takes priority over any other classes' skills. I'm not saying that the Assault class is broken, but perhaps this one skill should be turned down a little.

    Thoughts?

    EDIT:

    I'm stupid. I misread the actual official game fix thread title. But since that one's locked, perhaps this could be the overflow for people's opinions on them?

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