Hey all, Doing some streaming on the matchmaking playtests. This is going to be a lot of UI testing, and then a normal multiplayer game to finish it off. Come take a look at.. (may be a few minutes.. setting it up now) http://www.twitch.tv/bmuscles Things testing: UI for matchmaking Preliminary game testing Ranks increasing decreasing correctly Penalty for leaving games/lobbys Gameplay itself
Balance changes? I'm so bored I made one myself. AND I'm trying to fix the nuke sub. What has gotten over me....oh wait. I'm bored.
Love it, Small feedback: When you're in the lobby, add a small countdown from 3 to 0 after the game finished building the planets. ATM it starts really abruptly and the count down will fix that issue.
You guys just knew when I was going to bed, aren't you? Will watch it tonight (Dutch time) if it was saved ofcourse
Do I understand that it shows you who you will play against and allows you to leave the lobby? Or do you lose the game if you LEAVE? You need to. Else players will avoid the system and the player if they feel they would lose anyway. I do like that the lobby shows though, I suspect that will make my work with PA Stats easier and being able to talk with your opponent during the loading phase is nice. Just make it that players can't leave the game anymore at that point without taking a loss. Then again: I think it would be very helpful to add a notification how many players are in the queue (you have the value in the searching scene already it seems) to the server browser page. So people who look for games there can see that they also could play a ladder game instead.