Spring Community Check-in

Discussion in 'Planetary Annihilation General Discussion' started by qwerty3w, November 13, 2012.

  1. qwerty3w

    qwerty3w Active Member

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    This is inspired by that SupCom Check-in thread, I'm really interested in how many players/modders/developers from the Spring Community are here, if you are here then hope you will sound off.
    I was a XTA player back in the era of Swedish Yankspankers and majorly plays Zero-K nowadays. PA looks like a very innovative RTS, but there is also a lot of design risk with that, really hope the outcome will be great!
  2. sylvesterink

    sylvesterink Active Member

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    I didn't really bother with Spring until after posts on these forums convinced me to try ZK. But whatever.
  3. godde

    godde Well-Known Member

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    I started playing Spring 1944. (World War 2 game) because I really longed for a game with advanced physics, large armies, realism, and less projectile dodging.
    For years I remained true to S44.
    But then I got seduced again by robotic warfare, projectile dodging and fast micro.
    I play mostly NOTA and Zero-K now.
  4. ticklemeelmo

    ticklemeelmo Member

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    Balanced Annihilation! Love it, still play it. My favorite LAN party game, of the TA/Supcom/*A family.

    Delta Siege Dry, and Folsom Dam for life!

    I really think this BA gameplay showed that focusing on two techs levels provides better game play than the tech race.
  5. ayceeem

    ayceeem New Member

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    Hearing the recent announcement of Planetary Annihilation got me back into Balanced Annihilation, which I've been playing 1v1 matches of extensively.

    I don't play Zero-K(Complete Annihilation as I once knew it.) because hearing about the implementation of player progression and unlocks put me off of it.

    I haven't got back into Supreme Commander just yet.
  6. GoogleFrog

    GoogleFrog Active Member

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    I thought about posting here then forgot...

    I have been "playing Spring" for about 6 years. This was a bit of BA at the start and various other games. The introduction of Lua let many people make "minimod" games which would explore RTS in varied and interesting ways. I enjoyed these games as well as testing out whatever new game people released.

    About 5 years ago I entered CA development which turned into Zero-K about two years ago.
  7. klapmongool

    klapmongool New Member

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    Checking in. Pre-ordered this today, looks like it is going to be a worthy successor.

    I´v been playing TA-derived mods on the Spring engine since somewhere in 2007. Mostly Balanced Annihilation. I really hope the PA devs manage to include the amazing degree of control that I know from Spring.

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