Hello PA community, I have been waiting for the unit selection to be fixed. I just played a 1v1 against the AI. It is AWESOME that the select all (land, air, navy) commands pertain the to the current planet. However, in multiple updates, spinners are invariablely left out of the select all land units keybinding. Is there a method to this madness? Thank you, Mark
No, they used to be included but were removed from the group at some point. Unsure if bug or feature, but I'm hoping bug.
They didn't fix it yet ? Been there for a couple months now I had to move from using this combo, to a simple selection + Ctrl Z (since I use a ratio like X tanks / Y infernos / Z spinners on infinite, I always end selecting one of each) I miss it though
This is in the bugtracker, the issue drives me nuts, please vote for it in the bugtracker if you think it's an important thing to fix. PA#4046
I could care less about whether a land, air, or naval unit is classified as defense or offense. One could argue about whether a particular unit is defensive or offensive for the lifetime of the universe! Please let me select all land, all air, and all naval units on a per planet basis despite their offensive/defensive classification.
Did you really just say that? Erm.. Might want to elaborate for the uneducated on Captain planet there. ^^;