Spectator mode and Replay Saver

Discussion in 'Monday Night Combat PC Wishlist' started by Rogueblades, March 16, 2011.

  1. Rogueblades

    Rogueblades Active Member

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    Title says it all. We need this stuff and it will be awesome...

    Any word on these features?
  2. DelBoy

    DelBoy New Member

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    It has been brought up before, and it was mentioned it was not possible due to the Unreal engine's capabilities or something along those lines. That's unless someone feels the need to correct me on this. :shock:

    It's certainly something that would have been great in a game like this though. :|
  3. CrancK

    CrancK New Member

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    well i'm not sure, but... there's already a command for recording, it simply doesn't record properly (i think), since you can't play the demos back
    but it's definitly not true that the unreal engine is not capable of it.

    i mean, a demo is basically a log file, containing the input of everyone throughout the game, all this stuff is being processed anyway, (and might even already get logged), just need to make some encryption, so that ppl can't easily change the demo/log files itself, but only record from the demo and then make changes (for fragvids/whatevers)

    (ofc, depending on how the game handles input, there'd need to be some extra code to handle the input from a demo instead of a player, which might be alot of work)


    edit: ohw also... if the replay would have different views (such as 1st person/3rd/freeview/whatever) then ofc code for spectator view would have to be added aswell.
    and for any scoreboard/keeping track of stuff/uistuff that spectators/replays usually have.. thats also more work...

    so ye.. quite a bit of work to get done properly, but not impossible (probably not even all that hard... just tedious)
  4. killien

    killien Active Member

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    UE3 is perfectly capable of spectators, dunno about demorecs
  5. DeadStretch

    DeadStretch Post Master General

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    That was more about seeing the final kill/highlight a la CoD.

    I believe they haven't officially addressed the Spectator part yet.
  6. RayHanley

    RayHanley New Member

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    absolutely support this idea!!

    this would be really useful to review and analyze past matches
  7. Runie

    Runie New Member

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    From what I understand demo recording has never worked correctly on UE3.
  8. RayHanley

    RayHanley New Member

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    i trust Uber's ability to make this work :D
  9. NeoCyberman

    NeoCyberman Active Member

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    But at what cost to the production?

    How long will it take and will it bog them down?
  10. RayHanley

    RayHanley New Member

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    was just doing some motivational stuff there :p

    but yea, as long as it doesn't screw up their original plans

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