First off I want to say, I was an early backer because Total Annihilation was simply AWESOME. However after seeing some of PA I've been on a search for a few things, and I think you may be the only one who can answer. So, TA rights and source code and all that got bought by the "World of Tanks" peeps supposedly, so I was wondering, if you could tell me what programming language was TA written in? Now my next question might be rude, and I truly don't mean to be, but what happened to Brian W. Brown? I ask this, because after some research it seems he is the one who wrote the code for the flight pathing in TA. However this person has simply disappeared. I am "young" and interested in programming so I've been looking to see how TA was made, because I feel it was ahead of its time and still is, yet there will probably never be an open source for TA and other than PA and Supreme Commander games, the flight pathing of TA is truly unique and I would very much like to know how its done. I hope this isn't too much to ask as an early backer and If needed I understand if this has to be answered in private. Also it would be awesome if instead of games if y'all sold game programming training, there may not be much of us, but i'm sure a handful of us every year would be very much interested in paying for it.