Spawn Points & Symmetry

Discussion in 'Support!' started by retali8r, December 12, 2014.

  1. retali8r

    retali8r New Member

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    Spawn Points & Symmetry

    I'd like to make a map for 1v1, 2v2, 3v3, 4v4 etc, where there are two teams, and I want to make the spawn points symmetrical with a symmetrical map... so that the two teams have equal choices and there is no advantage one way or the other.

    Right now the only way to do this is if:
    1. You play with shared armies
    2. Your map is set to only have 1 spawn point choice per team

    Bugs:
    - If you play with non-shared armies, the spawn point choices are different. A team should have the same spawn point choices even if they are not sharing armies. Its non-intuitive for new players and just seems plain wrong for non-share army team members to have different spawn point choices, and it breaks symmetry in XvX maps.
    - If you the map editor would like to have more than one spawn point choice per team, the symmetry breaks. Unfortunately right now the map editor fails to put the spawn points for a team on the same side of the symmetric reflection. It looks symmetric in the map editor, but when you go to play you find that each team's choices are on the wrong pair of points.
    - The map editor does not show a different color for each team's spawn point options, nor put a number over the spots for the team number, no indication of which team can chose which points. It really should show this in my opinion.

    Many experienced players dislike shared armies, especially in pick up games, for various reasons. A player has much better feedback to improve their eco management & build order when shared armies is off. A poor or greedy player can easily sap the resources of the experienced player and cause the entire team to fail. The current way spawn points are different for each army (instead of each team), prevents this experienced group of players from being able to play 2v2 no share symmetric games.

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