Holy crap. Very impressed. Actually, I'm just now listening to "The Die Has Been Cast," and not to be cheesy, but absorbing that track outside of the game context, I'm surprisingly finding myself getting a bit weepy. The images of Steve and Jon in the soundtrack release video, the memory of when this whole project started, the expansion of the game over the years, the thought of all the hard work by all Uber's team members to bring us this game. Amazing stuff, and that track is bringing it all around to an emotional state. I don't want to see any of this end. I'm a 46 year old computer programmer and have been through a lot of computer history - I've seen and done a lot, but you guys are my present-day heroes. Your talents will influence others to get into the programming/gaming/art/music fields. You should be damn proud of what you've accomplished to date. Last but not least, congratulations Howard- that is one hell of a soundtrack. Thank you.
The soundtrack is goosebump-inducing in a way that I haven't experienced since TA. How regular an occurrence is it for game soundtracks to win awards? And how do I nominate PA?
I know what you mean about it! I'm also very happy they went with Howard instead of Jeremy Soule. Everybody already knows what Jeremy can do and he is already legendary. Giving Howard the chance to show off his talent was the only way to get him the recognition he needs to become a legend too!
There was Babayetu from Civ IV and the soundtrack from Journey, which both won. Overall it's not very common, but if anything were to do it again, I wouldn't be surprised if it was this one. The Grammy's are pretty much run by the top 40 now though so I doubt it :/
I also agree that this is one of the best soundtracks I have heard in a long time. I used to always think that the gentle notes and style of EVE Online's background music to be my favorite for relaxing listening. Now this soundtrack comes along and takes the cake.
It really is a rather special score. As I said in the other forum, usually with these kinds of things there are perhaps a couple of epic tracks then the rest are fairly ordinary but this is just wonderful. Even the old TA soundtrack (which I adored) had quite bit of atmospheric music which you couldn't really enjoy as it was just meant as backing in moments of lull in game. With this though even the music that's been designed for the quieter moments is special and infinitely listenable.
Thanks for passing the word, I haven't played in a while but getting my hands on this score will get me to dust off my Euphonium and play along
This Soundtrack has replaced the tracks in a few other games, and I have to admit it's pretty epic to run to as well. People that have heard it in the background on TeamSpeak have also said that it was a pretty epic sounding soundtrack and asked what it was from. I think even 1 or 2 people bought the game just because they liked the music.
I love the sound track. Only gripe is some of the songs are WAAAAY to short, like the track What We Built. There are quite a few tracks that have some very memorable themes and notes to them and then it just kinda ends, which not only does it sound like it's going to go on for at lest another minute but makes it feel a lot less epic and kinda disapointing that it's over. But I did find a way to kinda fill the gap. I found that the Pacific Rim Soundtrack has a pretty simiular style to PA and combining the two makes one hell of a music score. Plus my itunes always seems to know the best time to start playing tracks when on random.
Gota admit i like the music, at first I was like "why waist money on a soundtrack that 90% of people are going to mute in favour of there own wmp playlist's". But having heard it, I am 100% pleased I didn't post my thaught's. It really is rather special. My girlfriend know sits and watches me play just so she can listen to it!! It really is one of the best game soundtracks I've heard.
The conversation did come up a long, long time ago. Most people (including myself) were firmly in the camp that the music was a huge part of the game, and that some of the scores in TA and SupCom made battles that much more epic. We see how that panned out, and it will probably be in the soundtrack I play for many other games too for a long while.