no clue if its possable now but..... open run then play PA pick a Unit skin play a match and a * appers next to players that also have this mod battle starts you and the other player SEE eatch other unit skins and the default PA units so like this... this mod on Unit skin pack-WWII Battle-100 Ant tanks vs 100 US t1 Tanks to you that is what the battle looks like but the ones that do not have the mod just looks like Ant vs Ant FIX TO ANY TROLLS THAT TRY TO ABUSE THIS only shows unit skin mods that are IN this mod system a Mod Admin for this looks over every Skin pack to see what is good and what is removed AKA a unit pick that makes everything a dot is not fun but a unit pick that makes units looks like a happy face (lol) could be very fun so....what do you think and is this possable?
Trolls will find a way to abuse this. Any time I can make it so units on your screen look different, it will be abused. If you want units to look different, then maybe there could be a mod where my units look one way, and enemy units look another way. I don't know if that's technically possible, but that would be cool. I'd enjoy playing with a mod where my units are American WWII units and my opponent's units are German WWII units.
that is why befor its added someone looks over it then adds it if it is not in the main MOD that holds them all if a unit skin pack is not in there then only that player will see them and see them as all units but to everyone alce even players with the mod will see them as PA units cause its not in the main MOD
Trolls are clever. They'd code in a way so it looks fine for the test, and then looks different for the actual game. Any time I can make your game look different, trolls will exploit it one way or another.
I promise you. If I can change the way your screen looks, trolls WILL find a way to exploit that. One way or another.
well here is a good example the game Blockland Blockland anyone can make anything (relly they can thats how i lurned how to ues blender) trolls try to make stuff that like crash servers and stuff but admins look over it and if it goes over there heads they see them trolling with it then remove it O! this thought of this instade of * after a player name it says what unit pack the player is uesing like "brianpurkiss is uesing Nuketf's WWII unis skin pack!" so if a troll would try and if it goes over the mods head it would say "Thegratehunter is uesing Trollmater's horror unit skin pack!" take a screen shot of the troll pack report them to the admin of this mod and they will remove it
Now you're talking about a server changing the way things look, which is different than player side mods. Server side mods changing how units work would be perfectly fine and will happen eventually. But that's pretty different than the blockland system because anyone can create things, but not everyone can upload a mod to a server.
They can't go beyond the scope of the mod. If there's no dot army or way to specify an arbitrary army skin, there's no way an opponent can troll as you describe. Sure the armies that are included will be hard to make fair, but as long as they are all reasonably readable at a glance that'll do. That said, I don't think you can skin one player one way and another player another way easily. Possibly hacked in. To do it in pure mod code will likely require a server mod to make distinct units with identical stats with different skins.
The way I originally interpreted the mod was that I install a mod on my computer and my opponent looks at a rendering of a bunch of units, then we play. So the mod doesn't involve the server. It's a mod I instal on my machine, and then renders stuff on my opponent's machine. But if it's a server side mod that server admins instal, that's an entirely different matter.
The way I interpreted the mod was that you install a mod on the client, which knows n army skins. Every person with the mod in a match communicates their skin preference to everyone else with the mod, and the mod does its thing. You don't send the models in the communication, literally just an index of the skin you prefer your army to be rendered with. This is the obvious and easy way to implement it (communication could be done via chat even). I suggested a server side mod as possibly the only non-hack way of doing it, because each unit has one model only afaik. The api could be changed in the future to allow it, but I don't know if it has wide enough applicability to be worth implementing, beyond this specific use case. With one unit having one model, the only way to render different models for the same unit would be hacky interception. Or have a server side mod where you can create as many identical-in-every-way-except-skin units, in tandem with a faction mod (which will doubtless be coming).
I think you might be able to duplicate the json files and have the second set be exactly the same (and refer to the same unit as far as the server is concerned), but link to a different skin. It mightr allow two players to use the same units with separate art.
this is the idea i have and like i said only some skin packs that Admins approve can go in this and the unit pack stays in a "Waiting" area where only the admins can ues them in PVP and after they see it is not "Troll unit pack" they approve it for everyone to use! (i relly want somthin like this so i can to GW uesing this mod and have a planet of WWII stuff vs a planet with Supcom2 stuff (after the WWII pack im going to do Supcon 2))