Sniper needs Gold... RoF? Armor?

Discussion in 'Monday Night Combat 360 General Discussion' started by Light My Pyre, July 5, 2011.

  1. Light My Pyre

    Light My Pyre New Member

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    Which Gold endorsement do you use on your Sniper?
    RoF? Armor?
    I used Gold RoF a LOT and I noticed that it's not necessary.
    I use Gold Armor right now just for stupid Assassins and Assaults' Charge Grapples.
    Silver RoF is still fast btw.
  2. DonnyD

    DonnyD New Member

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    What up dude. To me it depends on the map and what my role is going to be. Steel Peel is always gold RoF, but just about every other map I prefer gold Armor. Unless I'm pushing bots, than gold RoF is much better than Armor.
  3. Undercover_Thudercat

    Undercover_Thudercat New Member

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    I use gold ROF because (at least competitively) 90% of the focus fire is on the gunner, anyway.
  4. kniS

    kniS New Member

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    If you have the skill to get headshots you don't need RoF, but if you rely on the less skilled bodyshots gold RoF will help you out.
  5. x Zatchmo

    x Zatchmo New Member

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    Not true. No one can consistently get headshots unless they're host. Common knowledge. Sniper vs. Sniper, Gold RoF vs. Bronze or none. Gold RoF will win 75% of the time I'd say.

    Also, say an Assault is coming at you, dodging and weaving to the best of his abilities. With lackluster RoF, you can't quick bodyshot him enough times to scare him off/ kill him before he takes you out.
  6. truckus

    truckus New Member

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    After seeing Zatchmo kick *** in the H&S private match videos and also experiencing his sniper myself a few weeks ago, I'd take anything he has to say about sniper as gospel.

    Serious props.
  7. Undercover_Thudercat

    Undercover_Thudercat New Member

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    And to think we always used him as tank back in the glory days.
  8. desertfalcon

    desertfalcon Active Member

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    My build currently is Amour Skill and Speed
    just doing that so i can get grapple kills and you only need one shot to kill pros (headshot or headshot + ice traps)
  9. krunkthuzad

    krunkthuzad New Member

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    Headshots? You mean killing blackjacks till you have juice then killing four pros right? If you juice less then eight times a match you did it wrong.
  10. De Troll

    De Troll New Member

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    I always use gold armor. Helps against assassins and assaults who charge you, and even tanks who try to rail gun you. You're also beefier during juice. Here's my mindset-
    Gold armor lets me take more shots from assaults while still being able to quickscope them and outshoot them at mid-close range. I can also outshoot the tank and take more railgun shots, but I usually get a headshot. And the gunner is usually an easy headshot unless it's especially laggy. And it helps you a ton vs the assassin. So if you're not only body shotting everything or only killing bots, it's useful.
  11. Mrsubguy

    Mrsubguy New Member

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    Gold armor seems to be the better choice for me at least. the more health the better, i don't notice the drop off in gold to silver RoF, but i can notice it in armor gold to silver.
  12. kniS

    kniS New Member

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    Wrong, no one has the skill to consistently get headshots unless they're host.
  13. x Zatchmo

    x Zatchmo New Member

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    Yup, that's what I said.
  14. Mrsubguy

    Mrsubguy New Member

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    What? Derp
  15. kniS

    kniS New Member

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    You can't get headshots consistently because you suck.
  16. aflyingtaco

    aflyingtaco Member

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    insults of of nowhere?

    are you a little mad?
  17. mintycrys

    mintycrys New Member

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    Having played a very long time with both a gold armor build (for testing purposes, ultimately) and a gold RoF build, I'll say that the gold RoF build is what the Sniper needs most to complement his arsenal.

    This goes back to the first couple of weeks of MNC, when people were trying to figure out how to spec a Sniper for combat. With no RoF, you could fire at a Gunner on the other end of the arena, nail a body shot, and he would continue to march across the arena toward you, spraying bullets and wearing you down. Sniper's base RoF didn't scare anyone, making the default Sniper very ineffective against people who seemed to know what they were doing. The Sniper needs to be scary, he NEEDS to be threatening in order to serve as effective area denial. Nobody took the Sniper seriously because they could bunny hop to avoid headshots and close in for the kill before you could deal enough damage in bodyshots to kill your opponent or scare him into cover. Being able to take more damage via gold armor helps in this regard, but does not have the same effect as being able to plain out-damage an opponent at range to force him to hide or frighten him into standing near cover for the duration of the match, fearful of Sniper fire. If a Sniper is outdamaged in a ranged battle, it is a powerful morale boost to the enemy, since he knows your area denial ability is wasted on him, which means he'll be brave enough to confront you and dislodge you. As a Sniper, having enemies know that they can just invade your space for free is the worst thing that can happen to you.

    This is why the Sniper needs the increased threat capacity more than he needs the armor boost. This is true in both pubs and in privates.

    A large number of players don't seem to understand that this is exactly the case. MNC is a highly mobile action game. Getting headshots is no easy task, especially taking the netcode into account. Scoring headshots on immobile, sluggish, or overly cautious targets is fairly easy. Against players that understand what a Sniper can do to them, they will be moving constantly and unpredictably, and the netcode is too fickle to rely on your eyesight alone to score a headshot on a moving target. Latency is like wind interference, but unlike wind interference, you won't know it's there until you score a headshot and see firsthand where you need to place your shots to hear that 'ding.' This is why RoF is necessary to be a threat. Bodyshots are easier to hit on moving targets, and far more reliable, making them a much better choice 90% of the time. The quicker you can fire, the more of a threat you are.
  18. kniS

    kniS New Member

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    They are all really good points that i already know, I just like going for headshots because thats how i play and i love that ding sound.
  19. De Troll

    De Troll New Member

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    Gold and Silver RoF aren't significantly different from each other. You can still easily land body shots on anyone, and it allows you to be more aggressive when you have Gold armor. Sig gets headshots all the time on every class, and he never hosts, so you know it's possible to get consistent headshots. Even if you aren't Sig, gold armor allows you to be more aggressive and take fights from closer up, where it's easier to hit people.
  20. kniS

    kniS New Member

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    That's the point i am trying to make, all these players crying they can't get headshots without being host is just a cop out.

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