...Happens on Local and Dedicated. Slim bot gets stuck behind spawn on left front bot spawn. No other bots will spawn, round 1 will not proceed. Steps to recreate: Assassin up against left front spawn, striking madly.
This is probably related to (or simply is) another issue I see frequently on public servers. Bots sometimes lose their minds, literally. Sometimes they stop in place, sometimes they pace back and forth, and one time I saw one of my bots stop for a few minutes, then continue along its way all the way down enemy lines until it got to the enemy spawn point and walked literally up the wall. Sometimes these mindless bots are unkillable, and they are always untargetable by enemy bots. All other bots will ignore them while they are going crazy, and they will ignore all other bots as well. That is why my bot was able to go all the way to the enemy spawn point without being killed. Additional information that may help the devs: When my bot went to the enemy spawn point, it was on Spunky Cola Arena, where the bots are programmed to walk towards the enemy ball, not at all close to the enemy spawn points. My bot was just standing in place for a few minutes until it reactivated. It seemed to have been shifted off its main course for the enemy ball and headed straight down the enemy path instead, where it eventually reached the gates for their spawn point and walked straight up it, getting stuck at the top. I had to turn away to kill something and when I looked back it was gone (was going to get a screenshot). This happens mostly on the official servers. L. Spiro