Slammers dont work with portal in mass groups

Discussion in 'Support!' started by aapl2, August 22, 2014.

  1. aapl2

    aapl2 Active Member

    Messages:
    260
    Likes Received:
    175
    They clog the portal every time you try and send a mass amount.
    FSN1977 likes this.
  2. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
  3. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    Units that consume the space of others to move tend to clog it. I think it is because teleporters tend to force units to walk to one point to use it, and when they are done walk to another point to "stop". If they jam AFTER using it, they are just as bad, because they will fight to reach a "leave teleporter" point in front of the teleporter and they all shove too hard for any single one to reach it and become able to do anything else.

    My experience stems from making leviathans "teleportable". If it weren't so tactical in "NavalRedux", I would make leviathans unable to. Bluebottles cause some problems but only in real mass. Anything not so wide have no problem, most units really, even small naval boat units.

Share This Page