Shurikens fire or reload slower in lag

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by zarakon, September 10, 2010.

  1. zarakon

    zarakon Active Member

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    Tested with silver rof and the first passive upgrade

    It took 21.85 seconds to fire 10 clips while hosting
    It took 23.93 seconds to fire 10 clips in a game with a little lag

    It's also very noticeable visually, as the shurikens coming out get further and further behind the model's firing animation

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