Seeing as there is a poll thread about shields, and for one reason or another they seem to be kind of popular, I thought a second thread for discussion about various possible methods for implementation might be in order. I as yet have no opinion. Shields didn't really contribute much to SupCom except a way to counter artillery, which is acceptable, but they weren't that interesting at the end of the day. Ideally the artillery war will be such that a direct counter won't be necessary, but it might be a good option to have available. Controlling the intel game, and keeping the enemy scouts under control should give you reasonable protection from artillery without needing to build anything. I found unit shields, for example the UEF Titan bot, considerably more interesting, only because of the fast regen for a limited portion of the unit's survivability. Overhauls of the shield system from SupCom, anyone?