Anyone else getting a game freeze after sending an orbital fabber/other unit to another planet. This has happened to me 3 times now. The game freezes you quit and try to reconnect and it cant reconnect. (all mods are disabled)  A better description by @Crembels taken from the bug tracker. I was going to post it there when I figured out it was not on my end but he beat me to it Setting: 3 Player Free For All vs AI. I’ve built a system that has multi-planet starts enabled. The multistart works fine. The two AIs in the game on different planets to me (found that out after scouting). I build some orbital units (Avengers), zoom to a new planet in the system and right click to send them there. each time I do that the game sim freezes. I cannot interact with the units and Chronocam timer has stopped. Its as though i’ve pressed a pause button. The menu still works and i can exit the game and start a new one. This does not seem to happen in a non-multistart game with a system generated from the randomiser (tested. Game doesnt freeze). I am not running any mods. ------------------ Also from @Crembels The 'server' and 'sim' panes of the Ctrl+P menu are frozen, but 'Client' and 'GPU memory' are still operating as though nothing is wrong. Also should mention that the camera still moves around and the UI makes noise when you click on things, just that the units dont move or animate.