[SERVER] Queller AI v4.42.1 - smarter more humanlike AI for all ability levels

Discussion in 'Released Mods' started by Quitch, November 5, 2014.

  1. Quitch

    Quitch Post Master General

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    Version 4.42.0 - 2019-01-18



    Major changes to structure placement and air handling, along with a new personality and the restoration of Aggressive to its old self. This is probably the biggest change in Queller's play in some time and will likely need continued refinement.
    • Uber will once again build Colonels and Praetorians when it has heavily lost air control
    • Casual will build the Mend
    • Uber only uses Colonels and Praetorians for AA once it has met its minimum advanced fabber requirements
    • Most builds now done in the base closest to the fabber allowing for shorter pathing, riskier builds and greater variety of play
      • This can also result in some stupid, consider it a major change that will be monitored carefully
    • Remove cap from how many Bluehawks Uber can make at once
    • Uber will use a wider variety of fabbers to build AA structures
    • Fix issue where Uber would build endless Advanced Torpedo Launchers by MEX
    • Uber Rush will build suicide bots
    • Uber will only send out bombers and gunships when it has enough fighters to escort them
    • Added new personality Uber Neural which uses the neural net for all platoon creation decisions
    • Uber Aggressive has been reverted to a slightly more aggressive version of its old form
    • Uber is smarter about balancing Spinners and Storms in its platoons
    • Uber Rush is more aggressive
    • Updated Korean translation to ensure its presentation matches other translations
    • Uber will use slightly more Spinners when losing air on a planet
    • Uber less likely to expand its T1 naval presence
    • Uber Naval more likely to expand its T1 naval presence
    • Uber will use Legion advanced air fabbers to build T1 Ship Foundries
    • Uber will prioritise getting T2 naval on land maps once it has T1
    • Uber will only prioritise naval T2 on single planet systems
    Last edited: January 18, 2019
    bthirteen, stuart98 and grandhomie like this.
  2. stuart98

    stuart98 Post Master General

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    What does this mean, exactly?
  3. Quitch

    Quitch Post Master General

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    Queller has some minimum platoon sizes based on certain threat criteria. Uber Neural doesn’t, it puts together whatever platoon size it feels it needs for the location it’s sending it to.
    Last edited: January 21, 2019
    stuart98 likes this.
  4. Quitch

    Quitch Post Master General

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    To expand on this, Queller's default behaviour is how the vanilla AI used to work, while Queller Neural is how the vanilla AI now works.
    Last edited: January 21, 2019
  5. Quitch

    Quitch Post Master General

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    Those of you who play Queller at the Uber level, let me know how you find Uber vs. Uber Aggressive in a 1v1. I'm thinking about renaming Uber Aggressive to Uber 1v1 as it appears to do better, but my test set is relatively limited. This is based on Aggressive as it behaves in 4.42.0.
  6. Quitch

    Quitch Post Master General

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    Version 4.42.1 - 2019-01-21
    • Uber Free For All works correctly again
  7. Quitch

    Quitch Post Master General

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    Our new Uber #1, B13, probably owes it all to his Queller AI practice games. Uber Aggressive at 2x eco is one hell of a trainer :)
    lulamae likes this.

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