[SERVER] Queller AI - smarter more humanlike AI for all ability levels

Discussion in 'Released Mods' started by Quitch, November 5, 2014.

  1. Quitch

    Quitch Post Master General

    Messages:
    5,313
    Likes Received:
    5,996
    Version 4.55.0 - 2019-11-26
    • Casual through Platinum show more variance in which planets they choose to expand to
    • Resolve issue with some levels' failure to expand when starting with a naval factory
    • Uber requires less air dominance to use the Horsefly
    • Gold and Platinum prefer the Horsefly over the Kestrel
    • Silver no longer uses the Hornet
    • Fixed Uber not building more than one Horsefly concurrently
    • Uber properly handles the Horsefly being disabled
    • Uber maintains a smaller bomber/gunship presence when alone
    • Uber no longer maintains a fighter air force when alone
    • Gold through Uber produce less advanced fabbers when alone
    • Uber produces less fabbers when floating eco
    • Number of targets in range requirement higher for building advanced artillery
    • All difficulties will use Gustav's in defence
    • Uber more likely to make a defensive Gustav
    • Fixed Uber FFA not building tanks
    • Uber FFA expands as aggressively as other personalities again
    • Gold and above will not overreact with air defence when scouting air fabbers
  2. Quitch

    Quitch Post Master General

    Messages:
    5,313
    Likes Received:
    5,996
    Updated the OP eco modifier recommendations again.
  3. bthirteen

    bthirteen Member

    Messages:
    31
    Likes Received:
    38
    brace yourselves limits are going further

Share This Page