[SERVER] AI Personalities for Skirmish and Multiplayer

Discussion in 'Released Mods' started by Quitch, March 17, 2017.

  1. Quitch

    Quitch Post Master General

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    Version 1.7.1 - 2021-04-14
    • Ensure AIP-Random doesn't pick a personality from any other AI mod
  2. Quitch

    Quitch Post Master General

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    Version 1.8.0 - 2021-04-25
    • AIP-Bot and AIP-Tank use less air
    • AIP-Turtle is more likely to attack
    • Reverted to default opening factory for AIP-Economist, AIP-Fast Tech, AIP-Land, and AIP-Swarm
    • Added opening factory requirements to unit type specialised personalities to future proof against Absurd personality changes
    • Removed changes to minimum fabber numbers from AIP-Swarm
    • AIP-Fast Tech and AIP-Turtle take slightly longer to tech
    • Increased orbital focus of AIP-Orbital
  3. Quitch

    Quitch Post Master General

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    Version 1.9.0 - 2021-04-25
    • Added AIP-Amphibious which uses a mix of land and naval forces

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