Version 1.8.0 - 2021-04-25 AIP-Bot and AIP-Tank use less air AIP-Turtle is more likely to attack Reverted to default opening factory for AIP-Economist, AIP-Fast Tech, AIP-Land, and AIP-Swarm Added opening factory requirements to unit type specialised personalities to future proof against Absurd personality changes Removed changes to minimum fabber numbers from AIP-Swarm AIP-Fast Tech and AIP-Turtle take slightly longer to tech Increased orbital focus of AIP-Orbital
Version 2.0.0 - 2021-07-11 Added AIP Raider which prefers to use fast units Added AIP Sniper which prefers to use long-range units Added AIP Heavy which prefers to use armoured units Added AIP Infernodier which prefers to use long-range and armoured units Added AIP Micro which expands more cautiously Added AIP All Terrain which prefers to use hover and amphibious units Added AIP Ranked which prefers units used at the top of the ladder Added AIP Boomer which likes to use a lot of Booms Added AIP Artillery which likes to use static artillery and Catapults Added AIP Nuker which likes to build nukes Added AIP Fortress which likes to build defences Added AIP Assault which prefers to use assault units Mod is now TITANS only due to dependency on TITANS units