Select all Fabbers

Discussion in 'Support!' started by Genera1Failure, October 5, 2013.

  1. Genera1Failure

    Genera1Failure Member

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    Could it be possible to add in the options of "Select all idle Fabbers" and "Select all idle Fabbers on Screen"? Currently it works as select all on screen. I love the addition of "Select all Combat Units" and "Select all Combat Units on Screen", and I would like to be able to do that with my fabbers as well.
  2. fergie

    fergie Member

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    I know "F" key selects one idle fabber, maybe a double tap "F" key could select all idle fabbers? If double works for mouse, im sure it can be programed for keyboard keys as well
  3. greendiamond

    greendiamond Active Member

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    this already exists
  4. Genera1Failure

    Genera1Failure Member

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    'F' selects all idle Fabbers on screen. I was wondering if I could also define a keybinding to select all idle Fabbers, total.
  5. greendiamond

    greendiamond Active Member

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    that sounds highly impractical and almost completely uneccessary
    Murcanic and microapple like this.
  6. monkeyulize

    monkeyulize Active Member

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    Doesn't matter, you should be able to do it. You could do it in supcom.

    Typically double tapping any selection command will apply it globally or across the screen, perhaps double tapping F works.
  7. greendiamond

    greendiamond Active Member

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    it already does that though with one tap
  8. Genera1Failure

    Genera1Failure Member

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    I don't know why you are so venomously against a simple keybinding request. For me there are times where I do not want to select just the fabbers on the screen. I find that I send out groups of air fabbers to build mexes and then they get out of the screen and out of reach of the 'F' key command and I promptly forget about them.
    I want the select construction unit keybindings to be like the combat unit selection keybindings.

    I know it already Selects all Idle Fabbers on Screen.
    I want Select all Idle Fabbers.

    It's not impractical or unnecessary, and you have no place to say that such a keybinding is. Unless you somehow know how every player plays the game.

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