1. zordon

    zordon Member

    Messages:
    707
    Likes Received:
    2
    In supcom you had a player score. It was visible to everyone continuously. You could infer a lot of information out of that score.

    What are peoples thoughts on score?
  2. BulletMagnet

    BulletMagnet Post Master General

    Messages:
    3,263
    Likes Received:
    591
    Score: number of commanders turned into fireworks.


    Nothing more is needed.

    Stats and stuff post-game is great, and will be appreciated by a lot of people. But for the love of Brackman, not mid-game!
  3. zidonuke

    zidonuke Member

    Messages:
    79
    Likes Received:
    3
    Well instead of a score, what about a spy mechanic that allows you to access to information on a person's unit count, resources and more.
  4. zordon

    zordon Member

    Messages:
    707
    Likes Received:
    2
    Hmm spy mechanic?

    Something like flying a spy plane over their forces and looking at what factories and units they've got? Sounds complicated.
  5. zidonuke

    zidonuke Member

    Messages:
    79
    Likes Received:
    3
    There is always that, but I'm talking about getting like a extended amount of overall information and stats, kinda like score :p
  6. KNight

    KNight Post Master General

    Messages:
    7,681
    Likes Received:
    3,268
    So send more than one plane?

    Mike
  7. neophyt3

    neophyt3 Member

    Messages:
    346
    Likes Received:
    1
    ^^

    I love this :D
  8. Zoughtbaj

    Zoughtbaj Member

    Messages:
    297
    Likes Received:
    0
    In a sense, you could have an intel menu that provides data on what buildings, units, and whatnot people have based on actual scouting information (#units gathered from radar, type of unit gathered from constant visual). As a quick glance, optional menu, that could actually be a quite useful mechanic. It could be misleading, true, but it could be less misleading than visual data.

    +1
  9. zordon

    zordon Member

    Messages:
    707
    Likes Received:
    2
    I am of the strong opinion perfect intel is a bad thing.
  10. Zoughtbaj

    Zoughtbaj Member

    Messages:
    297
    Likes Received:
    0
    As am I. This system (the one that I mention, at least) would only be supplemental to actual visual data. As in, if you lose vision of units (plane gets shot down), the panel no longer shows those units. Buildings are a different matter of course, being persistent.

    Still might be too much, I suppose.

Share This Page