Just for fun, i've pushed a 1200 radius 9 planets (earth, desert, ice ...) with Uber settings and HDR. I'm pretty much impressed i manage to keep a 10 FPS in early game. Noticed this : Yep it uses ~11gigs of RAM Yep it takes advantage of 4gigs of video DRAM : 3,7gigs here Cpu is quite idle. GPU load is at 50% as an average and Memory controler load is below 20% [this makes me think that either GPU load is inaccurate or there's an unknown bottleneck, to explain why I'm only at 10FPS] But Hey, as compared to early alpha, I think this demonstrates this ******* game can scale (looks like as mentionned one year ago, GFX card is the most important component on your PC in order to take advantage of this game). Can't wait to access to the server side and make it run