So I was playing round with making a unit that can only shoot at orbit when in orbit, but it could s-move into the air layer to attack ground and air. I have two problems with it: - When ordering a unit to attack ground it stays in orbit until you manually order it to s-move. - When ordering an S-move the units tend to stack up in one point, making it a nightmare for balance. Although highly doubtful, is there a way around this?
S-Move as a command needs to be thought completely and whoever thought it was a good idea needs to be slapped upside of the noggin.