Rocket turrets lose range

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by Archangel, August 25, 2010.

  1. Archangel

    Archangel New Member

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    as you level them up. i know 1 has more range then 2, not sure if 3 has the same range as 2, less range, or more range.
  2. PhantomPhoton

    PhantomPhoton New Member

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    Can you give an example of this that the rest of us can try to replicate?

    How exactly did you come to this conclusion?
  3. Archangel

    Archangel New Member

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    On steel peel i had a rocket level 1 on the back right side of the base and a lazerblazer on the front of the right side. The rocket would shoot the bots before they got through the door way and before the lazer could shoot at them. After upgrading it did not shoot tell well after they were through and after the lazer could. The rockets didnt even try and target tell after.
  4. Sm1tty Sm1t

    Sm1tty Sm1t New Member

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    Perhaps it was hacked @ level 1, and normal @ 2?
  5. Hiero Glyph

    Hiero Glyph New Member

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    Easy enough to test... host up a private match and plug a controller into slot 2. Have a player stand just outside the range of a level 1 RockIt turret and then upgrade to level 2. If the player needs to move farther forward than a step the range has decreased. Repeat for level 3.

    EDIT: Just tested it and the range of the RockIt turret increases with each level.
  6. Archangel

    Archangel New Member

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    maybe it was just a glitch in the game i was playing. but i swear it lost range.
  7. Archangel

    Archangel New Member

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    i kept a constant hack on it.
  8. scathis

    scathis Arbiter of Awesome Uber Alumni

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    There is a known issue with turret reverting to a lower range after a hack runs out.
    It's on our list of fixes.
  9. PhantomPhoton

    PhantomPhoton New Member

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    I just tested this as well, using a similar methodology. You are correct, Rockit turrets increase with range at each level.


    OP: Sounds like the original turret had been hacked by a Support to increase it's range, and the hack ran out when you upgraded the turret.
  10. D3C3P7AKONZ

    D3C3P7AKONZ New Member

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    damn no screweing round here :D
  11. PhantomPhoton

    PhantomPhoton New Member

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    Oops, nevermind OP. Seems you were correct!


    Devs: Once again you've got stuff well in hand before it's even reported to the community. I am super excited for the first patch to come out!

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