I enjoy my RTS games and this game didnt take more than a few hours to pick up. Issues I see that must be fixed, they are not game breaking they are really just balancing issues that can be game breaking if not fixed. 1) Pelters and Holkins need a massive nurf. An army of tanks of 300 were smashed before getting anywhere near the enemies base, all they had was 2 holkins and maybe 5-6 pelters. All that happened that game was we built little works and spammed the map with Holkins. 2) You must have more than one moon because if the enemy takes hold of the moon its near impossible to invade. 3) Units move so slow.... It is incredibly painfull to watch the T2 boats move. 4) More emphasis needs to go into building armies rather than long range missles, pelters and holkins. Other than a good match making system that punishes people for leaving the game is looking very good.