Replay Value?

Discussion in 'Planetary Annihilation General Discussion' started by flamerage, April 20, 2013.

  1. flamerage

    flamerage New Member

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    I love this game so much, but how long can attract me and keep me interesting for many years to come? Free updates that contains new units and features for this game is fine.
    But particularly is there a reward system or mods that i will try? I hope so because this game is going to be revolutionary.

    P.S.: The reward system i mention, I just want to earn medals or acheivements, or even paints for army painter in game.
  2. bobucles

    bobucles Post Master General

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    ADHD requires medical treatments. No amount of media can fix it.

    Mods will provide a quick fix, at least.
  3. mushroomars

    mushroomars Well-Known Member

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    Eh, that depends on how much diversity you can glean from RTSes. When I play games of FA, I deliberately use a different strategy or tactic each time; I almost never spam T1 land, even though it means I can never play competitively.

    PA will be a whole ton different than SupCom, because you and your enemy will almost ALWAYS be engaging from different positions, both logistically and geographically. You may have gone primarily air because there is very little mass around you, but you find lots of hydrocarbon (or geothermal, or whatever the PA equiv will be), and your enemy comes out of NOWHERE with a stealth tank attack. Now you have to struggle to get some KBots out to defend, and smack down those tanks with some gunships while the KBots distract the tanks. Now your enemy preps his AA, meanwhile you bulk up a bit and grab some orbital. You beat him to the big asteroids and secure your late game; but your Commander still isn't safe.

    It should be interesting for several years so long as you aren't a person that subscribes to the idea that metagaming is ALWAYS, ALWAYS the right thing to do because tanks are just THAT MUCH better than KBots or Planes.
  4. ledarsi

    ledarsi Post Master General

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    Gameplay. Gameplay. Gameplay.

    Replay value comes from having an infinite variety of different games. There's a reason why games like Chess and Go are still here after hundreds, even thousands of years. Every game is different.

    They don't have to keep adding new DLC pieces for chess to stay interesting. Maybe RTS games should try and go for a similar level of depth.
  5. flamerage

    flamerage New Member

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    You sir, are very good at explaining features and tactics to people.
    Now then let hope there is no team battles in esports with this game.
    because it will be dreadful to me, and i don't like cooderation with people in rts.
    I only like teamwork in modas. but RTS is my favorite and passionate genre and my typing is bad.

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