[REL] unlimited templates [DISCONTINUED]

Discussion in 'Mod Discussions' started by cola_colin, September 13, 2013.

  1. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    A mod that removes the (client side!) check for experimental planets from the planet selection.
    With this you can select any template you want and host it.
    I am not 100% how the server reacts to certain planets. Tests I made:

    -Lava and Metal can be hosted on a custom template basis with this
    -A Size 100 template results in a size 65 planet ingame. Dunno if it was a random bug or if the server caps the size.

    So basically you can play lava and metal on custom planets with this, about other limitations I don't know for sure.

    http://www.nanodesu.info/stuff/pa/mods/unlimited_templates.zip

    Install it the usual way, recommended is the ui mod manager.
  2. gorerillaz

    gorerillaz Member

    Messages:
    115
    Likes Received:
    11
  3. Raevn

    Raevn Moderator Alumni

    Messages:
    4,226
    Likes Received:
    4,324
    My guess is that lava planets and Metal planets (by themselves) are accidentally labelled experimental and blocked on the client side, which this mod fixes, whereas the planet size and water height are still capped on the backend (above 65 planet size is considered 'experimental', as is above 60 water height).
    Clopse likes this.
  4. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    That's my guess, too.
  5. masterdigital

    masterdigital Uber Alumni

    Messages:
    438
    Likes Received:
    833
    Yep. This bug will be fixed in the next patch.
  6. zaphodx

    zaphodx Post Master General

    Messages:
    2,350
    Likes Received:
    2,409
    Great, I had hoped so. Any vague ideas on when the next patch might wing its way to us? ^^
  7. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    Pretty sure the answer would be "when it's done,, hopefully before the 26th"
  8. zaphodx

    zaphodx Post Master General

    Messages:
    2,350
    Likes Received:
    2,409
    I'd like to think they'll be at least one patch before beta goes live.
  9. tatsujb

    tatsujb Post Master General

    Messages:
    12,902
    Likes Received:
    5,385
    OMG nerdgasm! good job cola!!!
  10. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    the bug is fixed in PA itself now

Share This Page