Finite Metal Metal spots are reclaimable, extractors exist only to help route fabbers to spots. This mod doesn't include changes to the commander, so you do have a base income to work with. Incompatible alternate to Minimal Mex Important: reclaim rate is limited by build rate; if you go negative on metal, you should stop some things to let your scavengers operate at full efficiency. Mod - https://github.com/JustinLove/finite_metal - https://wondible.com/pa/finite_metal_v1.2.1.zip Changes ## 1.2.1 - update unit files to 116982, esp Custom58 ## 1.2.0 - Based on titans units, which has negligible impact for mex - Base jig hp increased, so mod reduces cost instead - Update image paths in help article ## 1.1.4 - Update Jig atrophy from some time ago Trivia - It's possible to set feature reclaim value, it's just... odd. You can get (metal_value/max_health)/10, plus some error based on the build power used. In the typical case, a feature is either 25/25/10 or 25/10/10 for trees, basically 1 metal if you round up generously, and the fabber error dominates. - Features must be damageable to be reclaimable. - If a metal spot is reclaimed, the strategic icon stays, but you can't build on it anymore (very rarely a fabber will lucky when reclaiming-to-build) Icons do disappear if the feature is destroyed. - Reclaim rate is limited by build rate - if build speed is being attenuated by lack of metal, reclaim rates will also be reduced, exacerbating the problem.
Wait, what? So reclaiming is essentially building with an inverted metal spend? That sounds... 'hacky'. I do hope that gets changed to work more logically at some point.
That's what it looks like. Makes sense for limited energy, but not for metal. May be related to the eco sharing bug as well.
Reading this makes it obvious just how broken the economy of PA is, not only from a balance standpoint, but also from a technical standpoint. :/
Finite Metal 1.2.0 - Based on titans units, which has negligible impact for mex - Base jig hp increased, so mod reduces cost instead - Update image paths in help article