[REL] Linger 2.0.1 [86765]

Discussion in 'Released Mods' started by wondible, February 27, 2014.

  1. wondible

    wondible Post Master General

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    Defer the game over screen

    The game over screen does not immediately appear. If you want to review the stats, a button is added to the lower right options bar which display the game over screen.

    (Technically, it's been delayed for 24 hours.)

    Allow the chronocam to be hidden

    Closing the chronocoam will not resume normal time. It will also not trigger the game over screen.

    - https://github.com/JustinLove/linger
    - http://wondible.com/pa/linger_v2.0.1.zip
    - PAMM

    Changes

    ## 2.0.1

    - Work around issue with unminified knockout loaded by UberMap
    - modinfo wasn't in the git repo

    ## 2.0.0

    Total rewrite; no longer using amdclean

    - Exit button now in options bar
    - Also allows chronocam to be hidden while reviewing

    Attached Files:

    Last edited: September 6, 2015
    tracert, stuart98, Quitch and 6 others like this.
  2. LavaSnake

    LavaSnake Post Master General

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    Sweet! This has been so annoying for me. Now let's see if it survives...
  3. cptconundrum

    cptconundrum Post Master General

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    You have a new awesome mod every 12 hours right now!
    LavaSnake and Raevn like this.
  4. wondible

    wondible Post Master General

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    Well, at least this one seems to work in 62037.
  5. Clopse

    Clopse Post Master General

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    And someone just complained about no after game chat. Band aid fix for sure. Great job.
  6. wondible

    wondible Post Master General

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    - Mavor on the livestream.

    (possibly paraphrased due to short term memory)
    ORFJackal likes this.
  7. zweistein000

    zweistein000 Post Master General

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    I'll check pamm when it's out.
  8. wondible

    wondible Post Master General

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    Oops, didn't think to update the OP.
  9. xuereb

    xuereb New Member

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    Just a note but a spelling error in the mod manager makes the description confusing. You have it as "Prevent the game from existing immediately" instead of "Prevent the game from exiting immediately"
    cptconundrum likes this.
  10. cptconundrum

    cptconundrum Post Master General

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    That's a feature, not a bug. Part of making the AI self-aware is giving it an existential crisis.:D
  11. wondible

    wondible Post Master General

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    Thanks for letting me know. Having spellcheck default to on in a code editor is usually more trouble than it's worth.
  12. LavaSnake

    LavaSnake Post Master General

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    Actually, I've found Notepad++'s default spell checker to work quite well for code. It's smart enough to only check comments and strings so it doesn't leave a whole lot of red lines everywhere.
  13. wondible

    wondible Post Master General

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    63180

  14. wondible

    wondible Post Master General

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    I haven't been able to reproduce with a simple enter and delete-com. What kinds of games were you seeing this in?
  15. zweistein000

    zweistein000 Post Master General

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    all the games

    The other thing is the fact that I am also seeing double chat. So it might be the game.
  16. cptconundrum

    cptconundrum Post Master General

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    Sounds like maybe a problem with other mods.
  17. wondible

    wondible Post Master General

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    That's pretty weird. I'm still running pretty light on mods. Should I take the "flawlessly" list as what you're running?
  18. zweistein000

    zweistein000 Post Master General

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    yea flawlessly and all the fixed mods
  19. wondible

    wondible Post Master General

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    Okay, got a repro. Now for some kind of binary search.
  20. wondible

    wondible Post Master General

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    Or not so binary. I had a hunch and got lucky on the first try.

    Process-Event-Handler Framework (dependency of Advanced unit selections) is causing double-dispatch of server state events (at least) I can probably create a double event detection for Linger and then try to get to the bottom of the issue.

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